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 Undertale

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Snowballadeer
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PostSubject: Undertale   Fri 11 Dec 2015 - 20:16

Can't believe there's no thread on this yet. Don't have it, but it's definitely something I want to get my hands on RIGHT NOW, primarily because of this theme (possible spoilers?). It's only from my favourite webcomic ever! Love

So, looks like I'll be acquiring it on my Mac then. Third Steam game ever - never finished the first two.Embarrassed

So, I have a question for all y'all Nontendo blokes. I'm aware there's a peaceful option and a genocide option and halfway houses and whatever. I don't care for playing games multiple times. So, very simply: what's the quickest way to see the true ending? In spoiler tags, please, for everyone else; and with minimal in-game spoilers, please, for me.

Thanking you! Grin
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Drunkalilly
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PostSubject: Re: Undertale   Fri 11 Dec 2015 - 20:58

The quickest way to see the true ending is to look it up on YouTube.

Spoiler:
 
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PostSubject: Re: Undertale   Fri 11 Dec 2015 - 22:10

Oh, Drunka, you card. Wink

Hoping I can either a), justify a new laptop soon, or b), get this on a Nintendo format soon.
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PostSubject: Re: Undertale   Fri 11 Dec 2015 - 22:22

My laptop's fairly crappy, but new. Hopefully it can run this - once I have a working debit card.

Spoiler:
 
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Drunkalilly
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PostSubject: Re: Undertale   Fri 11 Dec 2015 - 22:27

If you've got a soul, you'll not be able to bring yourself to do a genocide. I couldn't kill anyone, which made me super under-levelled for the finale...
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PostSubject: Re: Undertale   Fri 11 Dec 2015 - 22:33

Hence the "ish"! In reality I'll probably do two pacifists like the weepy liberal I am.
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PostSubject: Re: Undertale   Fri 11 Dec 2015 - 22:50

A console port for this sounds incredibly unlikely so I'm getting more and more tempted to just buy it. Really can't be bothered with installing Steam again though as it really messes with my laptop...
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PostSubject: Re: Undertale   Sat 12 Dec 2015 - 0:40

Oh, I really could gush about this game, but I'm saving it all for a "this is my GOTY" write-up on Gintendo. It's something special - clever, funny and full of heart. After getting the true pacifist ending, I literally could not bring myself to go and do a total genocide playthrough. That's how much I was attached to that world after beating it.

But as for the quickest route to said true pacifist ending:

Spoiler:
 

Honestly though, play it your first time through how you want to play it. Kill who you want, spare who you'd like, and enjoy the ride. I don't think my pacifist runthrough would have had nearly as much of an emotional kick had I not killed certain characters on my first playthrough.
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PostSubject: Re: Undertale   Sat 23 Jan 2016 - 11:26

I don't know about any other Undertale veterans, but I am still getting various tunes from the game's soundtrack stuck in my head for hours on end on a semi-regular basis.

That I haven't gone mad from this infectious soundtrack is a testament to how good it is.
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PostSubject: Re: Undertale   Sat 23 Jan 2016 - 11:57

I played this for the first time recently, and I need to go through it again on a second run. All I can say is...PLAY THE GAME! Don't look up anything and spoil a single moment. The less you know, the better! It's totally worth it.
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PostSubject: Re: Undertale   Sat 23 Jan 2016 - 22:35

Muss wrote:
I don't know about any other Undertale veterans, but I am still getting various tunes from the game's soundtrack stuck in my head for hours on end on a semi-regular basis.

That I haven't gone mad from this infectious soundtrack is a testament to how good it is.

I regularly find myself humming Bonetrousle and I've had Death by Glamour stuck in my head for the past couple of days thanks to this here mindblowingly good animation.

DarrenK wrote:
I played this for the first time recently, and I need to go through it again on a second run. All I can say is...PLAY THE GAME! Don't look up anything and spoil a single moment. The less you know, the better! It's totally worth it.

Absolutely. Whilst "go in as blind as possible" should be a general rule of thumb for most games, it doubly applies here. Thumbs Up!
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PostSubject: Re: Undertale   Mon 25 Jan 2016 - 20:27

I'm playing it! I'm playing it!

I already killed a thing. A randomly encountered thing. Is there a neutral ending I should be gunning for, and have I mucked it up already? If so, will starting again cure it, or will the game... remember?
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PostSubject: Re: Undertale   Mon 25 Jan 2016 - 20:59

I think there are quite a few endings, so maybe there's a neutral one?

My advice would be to keep going unless you really want to restart. This is a game that's worth going through a couple of times because of how the game changes based on your actions, so don't worry about being Mr Perfect the first time around.
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PostSubject: Re: Undertale   Mon 25 Jan 2016 - 21:52

Nah, keep going Balla - the game's short enough to warrant a second runthrough gunning for the "true" ending, which can't actually be seen on your first time through. I think the worst thing you can do is think "crap, I need to spare everyone", because that's not playing the game how YOU want to play it. Enjoy the ride. Thumbs Up!

Speaking of which, how are you finding it so far?
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PostSubject: Re: Undertale   Mon 25 Jan 2016 - 21:52

Play how it feels natural to you Balla, and try not to bring what you've heard elsewhere into it.
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PostSubject: Re: Undertale   Mon 25 Jan 2016 - 22:08

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PostSubject: Re: Undertale   Mon 25 Jan 2016 - 22:17

Not much chance of that in the Internet age. And frankly I wouldn't want to play the game twenty times through to experience everything. Twice will do me.

As for the game thus far, I've really not got much into it. 'Salright, bit retro-like for my tastes. Soundtrack's likewise just alright thus far. The only thing that's really got me thus far was Flowey doing his transform.
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PostSubject: Re: Undertale   Mon 25 Jan 2016 - 22:29

Balladeer wrote:
bit retro-like for my tastes.

Part of me knew this was coming...
As an aside, I've always found it odd that the forum's biggest Nintendonly gamer is so anti-retro.
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PostSubject: Re: Undertale   Mon 25 Jan 2016 - 22:29

How far are you through it?
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PostSubject: Re: Undertale   Mon 25 Jan 2016 - 22:37

Not very far at all! I've just been told not to go any further. I'll give you some further views when I meet my next character.

Drunkalilly wrote:
As an aside, I've always found it odd that the forum's biggest Nintendonly gamer is so anti-retro.

Not by choice, but yes, not a fan of NES-like spritework (although Flowey's second face...) or chiptunes.
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PostSubject: Re: Undertale   Mon 25 Jan 2016 - 22:46

Balladeer wrote:
Not very far at all!  I've just been told not to go any further.

Told by who...? Confused
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PostSubject: Re: Undertale   Tue 26 Jan 2016 - 21:41

Toriel.  Now puzzling through some puzzly puzzles.  Killed a veggie thing, they're irritating.  And I'm not great at bullet hell.
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PostSubject: Re: Undertale   Wed 27 Jan 2016 - 1:10

Ah! I ignored her and powered onwards. Thumbs Up!

Neither was I, but you get better at bullet hell as the game goes on. Sounds like you're still very early on - the best is yet to come, sir! Grin
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PostSubject: Re: Undertale   Thu 4 Feb 2016 - 10:32

This is a joke like last time with Twitter

Akinwale Lakeru @Sempuukyaku (Developer Support: Nintendo of America.)

Hey, @FwugRadiation! (Toby Fox, creator of Undertale.) Are you available for me to reach out to you when you get a chance? Let me know if that's cool Smile

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PostSubject: Re: Undertale   Thu 4 Feb 2016 - 16:26

The game used Game Maker, which doesn't export to Nintendo devices. To port it over the game would have to be pretty much made from the ground up.
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