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 Hey! Pikmin (Dig It For Victory)

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Drunkalilly
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PostSubject: Re: Hey! Pikmin (Dig It For Victory)   Thu 13 Apr 2017 - 18:02

I'm not optimistic (about remembering, that is. I still reckon the game might be fun.)
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Balladeer
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PostSubject: Re: Hey! Pikmin (Dig It For Victory)   Thu 13 Apr 2017 - 20:05

Eh, we'll see. Unlike the thread creator (could we have a thread title change Mr. Thread Creator please?), I'm no massive 2D platformer enthusiast, and I'd be stressed about letting my Pikmin die. But it could still be good.
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ZeroJones
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PostSubject: Re: Hey! Pikmin (Dig It For Victory)   Thu 13 Apr 2017 - 23:28

Request FULFILLED.
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PostSubject: Re: Hey! Pikmin (Dig It For Victory)   Fri 14 Apr 2017 - 5:34

I've never played fully any of the Pokemon games so I'm intrigued by it as being on the 3ds I can maybe finish it (having hard time finishing games on the home consoles these days)
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ZeroJones
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PostSubject: Re: Hey! Pikmin (Dig It For Victory)   Fri 14 Apr 2017 - 10:01

The closest I've got is a playthrough to about the halfway point on the NPC version of the first one. 2D has always been my style; hopefully I can get into this. Thumbs Up!
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The Cappuccino Kid
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PostSubject: Re: Hey! Pikmin (Dig It For Victory)   Tue 18 Apr 2017 - 20:15

Disasterous news folks: this is being developed by Arzest.

http://www.eurogamer.net/articles/2017-04-18-nintendos-not-making-hey-pikmin

No.
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PostSubject: Re: Hey! Pikmin (Dig It For Victory)   Tue 18 Apr 2017 - 21:05

Laughing You couldn't make it up! Yes this'll be bobbins. Oh well.
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JayMoyles
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PostSubject: Re: Hey! Pikmin (Dig It For Victory)   Wed 19 Apr 2017 - 22:21

Ach, that's a shame. This did look alright after all, but that definitely doesn't bode well. No
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PostSubject: Re: Hey! Pikmin (Dig It For Victory)   Sat 22 Apr 2017 - 15:02

This is called Hey! Pikmin because it features Navi spouting orders throughout the whole game.
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ZeroJones
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PostSubject: Re: Hey! Pikmin (Dig It For Victory)   Sat 22 Apr 2017 - 15:34

Might make a tagline out of that. Cool Thumbs Up!
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PostSubject: Re: Hey! Pikmin (Dig It For Victory)   Sun 23 Apr 2017 - 9:00

HEY! PIKMIN!
LEAVE ARZEST ALONE
(to the tune of "Another Brick in the Wall Part 2")
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The Cappuccino Kid
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PostSubject: Re: Hey! Pikmin (Dig It For Victory)   Sun 23 Apr 2017 - 9:07



"Wrong, do it again! If you don't make a good Pikmin you can't have any pudding".
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Drunkalilly
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PostSubject: Re: Hey! Pikmin (Dig It For Victory)   Sun 23 Apr 2017 - 10:18


How can you have any pudding if you don't make a good Pikmin game?
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Balladeer
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PostSubject: Re: Hey! Pikmin (Dig It For Victory)   Sun 23 Apr 2017 - 18:48

'We don't need no vegetation.'
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PostSubject: Re: Hey! Pikmin (Dig It For Victory)   Tue 25 Apr 2017 - 22:53

Balladeer wrote:
'We don't need no vegetation.'
POST. OF. THE. YEAR.
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JayMoyles
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PostSubject: Re: Hey! Pikmin (Dig It For Victory)   Wed 26 Apr 2017 - 17:05

Quality string of posts. Laughing Applause
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PostSubject: Re: Hey! Pikmin (Dig It For Victory)   Sat 6 May 2017 - 18:26

Watched the Go Nintendo preview on this, apparently it's still very Pikmin-esque just on a 2D plain rather than 3D, might be worth a look in after all (although I enjoyed Ziplash so what would I know).
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ZeroJones
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PostSubject: Re: Hey! Pikmin (Dig It For Victory)   Sat 6 May 2017 - 23:51

Ugh, Zip Lash. The best thing I can say about that game was that it was inoffensive. Meh Back on-topic, I've still got an eye on this, but my enthusiasm for it is waning somewhat...
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PostSubject: Re: Hey! Pikmin (Dig It For Victory)   Mon 8 May 2017 - 9:25

I will play it because I love Pikmin but I'm not expecting it to blow my tits off or anything.
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The Cappuccino Kid
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PostSubject: Re: Hey! Pikmin (Dig It For Victory)   Thu 22 Jun 2017 - 21:07

A demo is up for download on the European eShop, and, lo and behold, my tits have not been blown off. It's all right though - certainly worth a bash.

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PostSubject: Re: Hey! Pikmin (Dig It For Victory)   Sat 24 Jun 2017 - 10:28

Had a little bash on this last night. It's okay, a nice little slice of Pikmin fun in a sidescrolling, bitesize formula.

It doesn't capture most of why I love Pikmin. Though there's a little bit of exploration and secrecy to the levels, I never felt all alone exploring an alien land like I did in the Pikmin games as it was too linear. Because the Pikmin seem to be picked up fresh each level, they just feel like ammo so I never felt guilty when they died. The whole thing had a happy-go-lucky feel that wasn't as memorable as the melancholy of Pikmin.

Also, apparently this is a different planet? Which just so happens to have Earth-like objects and Pikmin? The ending better be a Planet of the Apes twist!

Anyway, I enjoyed it and I'll probably buy it but I doubt I'll be obsessed with it the way I was the proper Pikmin trilogy.
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shanks
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PostSubject: Re: Hey! Pikmin (Dig It For Victory)   Sat 24 Jun 2017 - 14:20

For my first Pikmin game I admit I didn't mind it. Might actually get me to hunt down the Timothy and give that a bash
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PostSubject: Re: Hey! Pikmin (Dig It For Victory)   Tue 11 Jul 2017 - 9:49

Holding up my hand to say that I too have finished the demo. "A charming little 2D platformer with a nice control scheme" would be my demo review, but it didn't feel terribly special or compelling. In my head it has moved to "one to buy when the price goes down/you've got lots of trade-ins and nothing more pressing to play" on my scale.

Yes, I have a scale. Yes, it has a lot of detail on it. Wink
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PostSubject: Re: Hey! Pikmin (Dig It For Victory)   Tue 11 Jul 2017 - 10:41

I have it on a similar tier, though I think I'm more reluctant to start a 3DS game than yourself, as A) I like playing my Switch too much and Bee) I play so much Monster Hunter nothing else gets a look in on 3DS.
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