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 Mario Run . . . to catch up with all the unlicensed ones that already exist

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JayMoyles
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PostSubject: Re: Mario Run . . . to catch up with all the unlicensed ones that already exist   Sat 30 Sep 2017 - 19:29

Snapped this up at the princely sum of 5.99 last night. Cool

The later levels are a bit trickier to master than I first thought. I can see myself spending a fair while with this, to be fair.
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Treesmurf
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PostSubject: Re: Mario Run . . . to catch up with all the unlicensed ones that already exist   Mon 9 Oct 2017 - 2:39

It's definitely a lot deeper than most would think, closer to a Mario Game than a Free Runner. Some of the challenges to unlock the Star World stages are ridiculous though, had one attempt at the coin ones and decided it's a big nope.
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