Zelda In Surprise Meteos Promotion In The Champions' Balladeer
 
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Drunkalilly
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PostSubject: Re: If...   Tue 3 Oct 2017 - 22:07

ZeroJones wrote:
But not the North Midlands, right? Pale

As long as you're not hunting foxes, I'm not obliterating you with laser beams.
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ZeroJones
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PostSubject: Re: If...   Tue 3 Oct 2017 - 22:11

Drunkalilly wrote:
ZeroJones wrote:
But not the North Midlands, right? Pale

As long as you're not hunting foxes, I'm not obliterating you with laser beams.

Then I'm in real trouble... Aww!
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masofdas
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PostSubject: Re: If...   Tue 3 Oct 2017 - 22:53



The only Star Fox, I truly like is Adventures and to me if Star Fox is this elite team and have hand weapons which we see in SMASH for instance, then being able to use them would be great.

Also we've seen from the showing of BG&E2 and No Man's Sky that it could be possible to just jump in your Arwing and fly to another planet do a mission and fly off again when you want.

I also think standard Star Fox like 64 isn't worth £40 in 2017.
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Drunkalilly
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PostSubject: Re: If...   Tue 3 Oct 2017 - 23:19

Zero . . . are you saying you hunt foxes Shocked

masofdas wrote:
I also think standard Star Fox like 64 isn't worth £40 in 2017.

All value is artificial in 2017.
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masofdas
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PostSubject: Re: If...   Tue 3 Oct 2017 - 23:33

Well Nintendo has sent the standard to what you get from a Nintendo game with the likes of BotW and what Mario looks like, Star Fox Zero remaster for instance wouldn't be that.
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PostSubject: Re: If...   Wed 4 Oct 2017 - 1:56

Drunkalilly wrote:
Zero . . . are you saying you hunt foxes  Shocked

He's saying he's Team Star Wolf. Wink
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ZeroJones
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PostSubject: Re: If...   Wed 4 Oct 2017 - 6:15

The_Jaster wrote:
Drunkalilly wrote:
Zero . . . are you saying you hunt foxes  Shocked

He's saying he's Team Star Wolf. Wink

Bingo. Twisted Evil
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PostSubject: Re: If...   Wed 4 Oct 2017 - 22:24

You know what Balla, I think you're right. They'd have to do a bit more than a port - a few things don't work with one screen... but that was the problem in the first place. I do feel that I abandoned it a bit early, so I'd like an excuse to go back to it.

OR - make it mega-lo-poly like the SNES original.

I should probably delete this post - there's a possibility the problem is me - I might not like StarFox that much Shocked
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PostSubject: Re: If...   Thu 5 Oct 2017 - 18:54

I loved Lylat Wars back in the day Jimmers, and didn't get on with SF0 at all. It's not just you.
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ZeroJones
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PostSubject: Re: If...   Sun 8 Oct 2017 - 11:25

Wow, lots of good chat from this! Grin For me, the future of StarFox isn't even at retail. I'd like the next StarFox to be an eShop game, an on-rails shooter like the original and 64. The main reason for this is that mas is right: £40 is too much for another game like 64. Anyway, as for the game itself, let Platinum have it and go nuts with it... but not nuts with the vehicles. The Walker should never be seen again, and I'm not that sure about the Landmaster. Oh, and, traditional controls.
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PostSubject: Re: If...   Sun 8 Oct 2017 - 15:24

Honestly, I think Platinum had the right idea with Starfox Zero, at least in terms of the structural similarities that it has with Lylat Wars. It's all the stuff they added in on their own accord and on the recommendation of Shigeru Miyamoto and his folk that made it shite. Too right that The Walker should never be seen again - that was bollocks. The Gyrowing was even worse - genuinely, I don't think I was ever so bored playing Wii U than I was during those missions. The Landmaster...acht, it was done better in 1997. I've got nothing else to say about the controls - I can't be bothered typing about them to be completely honest.

I'd give Starfox another go, as an all-new game, but on 3DS, with the structure, visuals, control options and price of Starfox 64 3D. I wouldn't even mind if it was a port of Starfox Zero - so long as they wrapped all that pish with the Gyrowing. Fuck me, the Gyrowing! Jesus Christ.
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PostSubject: Re: If...   Sun 8 Oct 2017 - 19:16

While this is of course personal taste, I'm fairly sure that any big game released on 3DS that's not Pokémon will struggle a bit now.  I'm ready to retire the red brick myself. So I'd rather have a slightly upscaled 3DS game on Switch (if the lower screen isn't essential).  I say this because otherwise, I basically agree with Cappa.  SF0 without Gyrowing would be fine and dandy.
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ZeroJones
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PostSubject: Re: If...   Sat 14 Oct 2017 - 11:38

Changing tack from 'IF you were in charge of...' type questions, if (ha!) that's alright. Thumbs Up! So!

IF you were a Pokémon, which Nature would you have? (Full list of Natures here)
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PostSubject: Re: If...   Sun 15 Oct 2017 - 22:46

Modest of course - that's how wonderful and down to Earth I am Cool


(Probably real answer is Timid Sad )
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Snowballadeer
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PostSubject: Re: If...   Tue 17 Oct 2017 - 14:01

I'd like to say that, as quite a clever chap, it'd be something that increased special attack; and as a clumsy chap, it'd be something that decreased attack or speed. And I'm not Quiet, so I guess Modest by default?

In reality I'd just get Quirky and be of no competitive use at all. Or 'eccentric', as they call it when you sound posh.
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Drunkalilly
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PostSubject: Re: If...   Wed 18 Oct 2017 - 11:30

Bald Bold
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JayMoyles
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PostSubject: Re: If...   Fri 20 Oct 2017 - 21:18

Judging by what types of food each 'Mon enjoys, I'm probably either Jolly or Naive... which is not wholly inaccurate.
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ZeroJones
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PostSubject: Re: If...   Tue 24 Oct 2017 - 9:20

Hard question, this - I would describe myself as about six of these Natures. Embarrassed Probably Quiet. Thumbs Up! New Question Time!

DIGRESSION ALERT: Not the BBC One programme, obvs.

IF you could go back in time and warn Nintendo about the Wii U so that they could fix one thing that was wrong with it... what would that one thing be, and why?
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Drunkalilly
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PostSubject: Re: If...   Tue 24 Oct 2017 - 9:31

"This is just a prototype, right guys? You're not gonna release it until the whole system fits in the handheld component . . ."
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masofdas
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PostSubject: Re: If...   Tue 24 Oct 2017 - 9:52

Why are we releasing this 3 years to late.
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PostSubject: Re: If...   Tue 24 Oct 2017 - 21:08

'Do you have, say, three or four intuitive single-player games that couldn't function without the Gamepad? No? Go back and make them, and then we'll talk about the confusing message you're putting across.'

(If it's not clear, the games are the single point in answer to the question, but the message is a close second.)
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PostSubject: Re: If...   Tue 24 Oct 2017 - 22:36

Basically Drunka's thing (the person with casual interest assumed it was either what the Switch would be, or a "new 3DS" equivalent of a Wii).
That and
"Right, can we release it with a Big Mario or a Zelda? This theme park thing's OK, but a lot of it is a bit shit. People can't look at two screens at once, see"
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masofdas
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PostSubject: Re: If...   Tue 24 Oct 2017 - 23:58

Exactly my point a "new 3DS" equivalent of a Wii or the Pro or X of Wii and it was to late for that when it came out.
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PostSubject: Re: If...   Wed 25 Oct 2017 - 19:54

Jimbob wrote:
"People can't look at two screens at once, see"

3DS though... I didn't have any problem with the screens, just what you could do on them (i.e. not enough).
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Drunkalilly
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PostSubject: Re: If...   Wed 25 Oct 2017 - 20:44

The 3DS screens were close enough that it was more like one tall screen.
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