The real reason Orange Toad never showed up in NSMB.
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 NGC Issue 72 (October 2002)

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Bandana Waddle Dee

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PostSubject: NGC Issue 72 (October 2002)   Thu 12 Oct 2017 - 21:11


The full magazine is available for download here -





Plenty of interesting material this month, highlighting the end of an era (overhaul of a Playstation title, port of a Dreamcast fighter, Spikers was a planned Dreamcast port from the arcade). The WWE game was a big deal at the time given how great No Mercy was/is, but X8 disappointed. Of all the games here, I'm going to give Aggressive Inline a bash. Anyone play it at the time? Roller-blading really died out didn't it...

Fun fact: There's a preview of Galleon, which ended up on the Xbox. Also a scary game called Asylum - any ideas what this became? Looks a bit like The Suffering.[/b][/b]
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Disciple of Koizumi

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PostSubject: Re: NGC Issue 72 (October 2002)   Sun 15 Oct 2017 - 17:53

What a month,

I remember getting RE:Make from Blockbuster in Exeter and RE:Make still hold ups today on Cube.

I would have got WWE x8 day one and likely Capcom Vs. SNK 2: EO & Eggo Mania at some-point.
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PostSubject: Re: NGC Issue 72 (October 2002)   Sun 15 Oct 2017 - 18:02

Can you smell what The Rock Cover is cooking?

I have nothing else to add. Embarrassed
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NGC Issue 72 (October 2002)
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