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 Eurogamer Expo 2013: Nintendo's games

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beemoh
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PostSubject: Eurogamer Expo 2013: Nintendo's games   Thu 5 Sep 2013 - 12:31

New thread for this (instead of the meetup thread) because.

Quote :
Wii U games playable on Nintendo's stand:

Bayonetta 2
Donkey Kong Country: Tropical Freeze
The Legend of Zelda: The Wind Waker HD
Sonic Lost World
Super Mario 3D World
The Wonderful 101

3DS titles playable at the show:

The Legend of Zelda: A Link Between Worlds
Pokemon X and Pokemon Y
Sonic Lost World

Games playable in Nintendo's special Indie Zone:

Coaster Crazy Deluxe (Wii U)
Knytt Underground (Wii U)
Putty Squad (3DS)
Q.U.B.E: Director's Cut (Wii U)
Retro City Rampage (3DS)
Scram Kitty and his Buddy on Rails (Wii U)
Shantae and the Pirate's Curse (3DS)
SteamWorld Dig (3DS)
Tengami (Wii U)
Aside from Scram Kitty, which we know Stu likes, anything take anyone's fancy that I should look out for?
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PostSubject: Re: Eurogamer Expo 2013: Nintendo's games   Thu 5 Sep 2013 - 12:45

Ooh, exciting! In order of playable interest:
  • DKC:TF - Anything over its predecessor? Anything at all?
  • Zelda ALBW - Does it feel very much like LttP? Any interesting characters and such in the overworld?
  • SM3DW - How much does it feel like SM3DL?
  • Bayonetta 2 - General impressions?
  • Sonic LW - Will I like it even if I hate Steve?

That's it for me. You can't get the measure of Pokémon after a short play, I've played WW and 101, and I'm just not that curious about the indies yet. Decent presence, though.
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ZeroJones
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PostSubject: Re: Eurogamer Expo 2013: Nintendo's games   Thu 5 Sep 2013 - 16:14

Our very own roving reporter! Grin How kind of you to offer.

I would like to know how Putty Squad and Shantae and the Pirate's Curse play, please.
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PostSubject: Re: Eurogamer Expo 2013: Nintendo's games   Thu 5 Sep 2013 - 20:32

Balladeer wrote:

  • DKC:TF - Anything over its predecessor?  Anything at all?
  • SM3DW - How much does it feel like SM3DL?
I will warn you now that I haven't played any of the old DKCs or 3D Land.
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PostSubject: Re: Eurogamer Expo 2013: Nintendo's games   Thu 5 Sep 2013 - 20:54

Useless! Nah nah! Okay, a comparison to any other 2D platformers (NSMBU, for example) and other 3D Marios respectively would be good as well.
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PostSubject: Re: Eurogamer Expo 2013: Nintendo's games   Thu 5 Sep 2013 - 21:01

Balladeer wrote:
(NSMBU, for example)
*sucks air through teeth*
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PostSubject: Re: Eurogamer Expo 2013: Nintendo's games   Thu 5 Sep 2013 - 21:03

You didn't like it?
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beemoh
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PostSubject: Re: Eurogamer Expo 2013: Nintendo's games   Thu 5 Sep 2013 - 21:12

It's just another game I've not played.
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PostSubject: Re: Eurogamer Expo 2013: Nintendo's games   Thu 5 Sep 2013 - 21:51

Er. Neutral Well, anything you can tell us, then!
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PostSubject: Re: Eurogamer Expo 2013: Nintendo's games   Fri 6 Sep 2013 - 8:44

I'll be interested to hear your thoughts on Link between worlds, mario 3d world & Tengami.
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PostSubject: Re: Eurogamer Expo 2013: Nintendo's games   Fri 6 Sep 2013 - 15:47

1000 word review of Knytt Underground please.
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The Cappuccino Kid
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PostSubject: Re: Eurogamer Expo 2013: Nintendo's games   Fri 6 Sep 2013 - 16:20

Let us know what The Wonderful 101 is like.
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PostSubject: Re: Eurogamer Expo 2013: Nintendo's games   Fri 6 Sep 2013 - 17:02

Sonic info please and anything SEGA whilst your there.
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PostSubject: Re: Eurogamer Expo 2013: Nintendo's games   Sat 7 Sep 2013 - 21:30

I'd be interested to know what you make of Sonic: Lost World. I really want it to be the best 3D Sonic game yet.
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PostSubject: Re: Eurogamer Expo 2013: Nintendo's games   Sun 15 Sep 2013 - 1:18

"Ooooh, I'm Beemoh, I'm going to Eurogamer"

I want to know how Mario Kart handles, though, in all seriousness.
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PostSubject: Re: Eurogamer Expo 2013: Nintendo's games   Sun 15 Sep 2013 - 1:45

Any other GNamer-ers going to this? It turns out I'll be there on the Thursday.
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PostSubject: Re: Eurogamer Expo 2013: Nintendo's games   Sun 15 Sep 2013 - 1:52

"Ooooh, I'm Fronkhead, I'm" ...wait.
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PostSubject: Re: Eurogamer Expo 2013: Nintendo's games   Sun 15 Sep 2013 - 17:49

fronkhead wrote:
Any other GNamer-ers going to this?
I wish.
This summed up my feelings pretty well on the day I discovered the X/Y demo was there.
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PostSubject: Re: Eurogamer Expo 2013: Nintendo's games   Thu 26 Sep 2013 - 20:55

Scram Kitty is pretty good, the 'rail' part of the levels makes a lot of sense, and the physics is honed to the point where you can see speedrunners getting a lot out of it.

BALLA:

DKC:TF - S'a platformer. The one level I played wasn't particularly inventive, even if it did seem to use every one of the game's mechanics. Also, the person looking after the pod next to the one I was playing on mistook me for the person looking after it, which was amusing.
Zelda ALBW - Demo was limited to a dungeon, which was reasonably inventive. The wall/drawing mechanism makes the dungeons more like their own puzzle.
SM3DW - This is fun, but worryingly my first actual experience with it was a bit where if you fall behind, there's nowhere for the bubble to drop you, so you just keep falling out of the world in a loop if the surviving player fails to progress. I know it's only a demo, but that's a surprising lapse in QA I don't expect from nintendo.
Bayonetta 2 - It's Bayonetta again, basically. That's OK by me.
Sonic LW - Probably. It's as close to the MegaDrive games as you're going to get in 3D.

ZEROJONES:

Shantae seems to play OK, although the boss encounter I played was a little opaque. Didn't get the chance to play Putty Squad, but I am back tomorrow.

JASTER:

Tengami is pretty, but incredibly slow. interestingly, it was the only game on the Nintendo booth to have headphones.

TREESMURF:

It's alright, I suppose. Screw Flanders Screw Flanders Screw Flanders Screw Flanders Screw Flanders Screw Flanders Screw Flanders Screw Flanders Screw Flanders Screw Flanders Screw Flanders Screw Flanders Screw Flanders...
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PostSubject: Re: Eurogamer Expo 2013: Nintendo's games   Thu 26 Sep 2013 - 21:19

Thank you very much, Mr. 'Moh. Smile Couple of follow-up questions: what "mechanics" are those in the (disappointing-sounding) DKC:TF?  Camera angles and swimming, at a guess? And, er... if I've never played Bayonetta, what's it like?  Dodge, mash attack button, withdraw, like 101 with 99 fewer soldiers?
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beemoh
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PostSubject: Re: Eurogamer Expo 2013: Nintendo's games   Thu 26 Sep 2013 - 21:29

Balladeer wrote:
Thank you very much, Mr. 'Moh. Smile Couple of follow-up questions: what "mechanics" are those in the (disappointing-sounding) DKC:TF?  Camera angles and swimming, at a guess?
Barrels, waggle to ground pound, pulling things out of the ground, swimming.

Balladeer wrote:
And, er... if I've never played Bayonetta, what's it like?  Dodge, mash attack button, withdraw, like 101 with 99 fewer soldiers?
Pretty much. There's less of a need to withdraw as group attacks are of the "one character attacks you while everyone else dances around you menacingly" variety. I think the 'Witch time' mechanic (where dodging at the last second freezes the enemies in place) is present in W101 so that should be pretty familiar. Attack variety comes from timing-based combos- there are only four attack buttons, and two of them aren't used in combos. Finally, as you do damage you can 'save up' a power of sorts to trigger set-piece attacks.

If you've got a PS3 or a 360 there's a demo of the first game on their respective download services.
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PostSubject: Re: Eurogamer Expo 2013: Nintendo's games   Thu 26 Sep 2013 - 21:54

Bah. Neither sound much cop. Oh well, thanks again!
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PostSubject: Re: Eurogamer Expo 2013: Nintendo's games   Thu 26 Sep 2013 - 22:51

How much of bayonetta's lady lumps did you get to see?

I mean, umm, did you get a feel for the plot?
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PostSubject: Re: Eurogamer Expo 2013: Nintendo's games   Thu 26 Sep 2013 - 22:54

Buskalilly wrote:
How much of bayonetta's lady lumps did you get to see?

I mean, umm, did you get a feel for the plot?
No more than in the first game.

I mean, umm, the demo appears unlocalised, all the cutscenes had no dialogue at all, dubbed or otherwise. Even the barks were missing.
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PostSubject: Re: Eurogamer Expo 2013: Nintendo's games   Thu 26 Sep 2013 - 22:57

beemoh wrote:


I mean, umm, the demo appears unlocalised, all the cutscenes had no dialogue at all, dubbed or otherwise. Even the barks were missing.
really? That seems odd. Either the game is a long way from release still or they know full well that nobody understands the story...
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