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 Mario & Sonic at the Rio 2016 Olympic Games

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The Cappuccino Kid
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PostSubject: Mario & Sonic at the Rio 2016 Olympic Games   Mon 4 Nov 2013 - 14:45

Unbelievable as it might have been six months ago, but we're now at a stage in the Wii U's life where we're getting more than one release a month! 3D World is on the way, but before that is the new Mario & Sonic Olympics game.



It's inevitable that this'll become a part of my collection someday soon (it's such an underrated series in my opinion), but how about yourselves? Is there any GNamer interest in this game?


Last edited by The Cappuccino Kid on Sun 26 Jun 2016 - 9:26; edited 1 time in total
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PostSubject: Re: Mario & Sonic at the Rio 2016 Olympic Games   Mon 4 Nov 2013 - 15:12

It's a good week for Wii U owners there's something for everyone, this is a game i would like but in a few month's after it's down to 20 ish.
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PostSubject: Re: Mario & Sonic at the Rio 2016 Olympic Games   Mon 4 Nov 2013 - 17:03

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PostSubject: Re: Mario & Sonic at the Rio 2016 Olympic Games   Thu 20 Feb 2014 - 22:30

So, consumed with Olympic hype, I actually purchased this. I'm actually enjoying it too, though admittedly, I haven't tried all the events yet.
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PostSubject: Re: Mario & Sonic at the Rio 2016 Olympic Games   Thu 20 Feb 2014 - 23:23

I've had this for a couple of months now, and I quite enjoyed it too. Though I feel that the series should have definitely progressed a lot more than it has, it's still a decent game to get if you're on a budget. After Donkey Kong there's bugger-all else coming out until Mario Kart at the arse-end of May, this wouldn't be the worst way to fill a gap.
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PostSubject: Re: Mario & Sonic at the Rio 2016 Olympic Games   Sun 26 Jun 2016 - 9:25

Bump!

The fifth game in this series - Mario & Sonic at the Rio 2016 Olympic Games - just came out on Wii U at the weekend. While youse have been out on the randan in Newcastle, I've been playing this, and first impressions are that it's surprisingly good. The biggest improvement is in the controls, as the Wii Remote waggling has now completely gone, and most sports just rely on a few buttons on one consistent type of controller. That's a really good thing, as Mario & Sonic at the Sochi 2014 Olympic Winter Games was scuppered by it's confusing mess of a control system. The 2016 version is much more reminiscent of stuff like International Track & Field and Athlete Kings.

There's also more polish and new ideas here than there has been in a while, and I quite like the back-to-basics, stripped-back approach that it takes to some of the sports. The new ones that have been added - Rugby Sevens, Beach Volleyball and Football - are the three best, and all the others are worth playing too.

This is a likeable, respectable effort.
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PostSubject: Re: Mario & Sonic at the Rio 2016 Olympic Games   Sun 26 Jun 2016 - 10:47

Hmmm... you may have sold me...
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PostSubject: Re: Mario & Sonic at the Rio 2016 Olympic Games   Sun 26 Jun 2016 - 11:07

I forgot this was even coming out with TMS#FE out the same day, Nintendo spread your games out DAMN YOU!
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PostSubject: Re: Mario & Sonic at the Rio 2016 Olympic Games   Sun 26 Jun 2016 - 11:39

Football? Is it like a cut-down Mario Strikers Charged?
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PostSubject: Re: Mario & Sonic at the Rio 2016 Olympic Games   Sun 26 Jun 2016 - 14:15

That does sound really good but these games are at their best in local MP which I don't get to do a whole lot these days.
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PostSubject: Re: Mario & Sonic at the Rio 2016 Olympic Games   Sun 26 Jun 2016 - 15:09

ZeroJones wrote:
Football? Is it like a cut-down Mario Strikers Charged?

Yeah, sort of. Did you ever play the football minigame in Super Monkey Ball 2? It reminds me of that more than Mario Strikers Charged, though the Duel mode introduces items, let's you charge your shots and takes away all of the rules. It's not as manic as Strikers though.

~

I've played this more today, and I'm still liking it. That said, my two main issues are the lack of challenge and the way in which all the menus, character interaction, walking about and loading break up the flow of the game. There's loading screens that last longer than some of the events. Still, once your past that, it's a good, solid game.

FYI, The Game Collection had it for 28, and they're doing 10% off of all orders until tomorrow night. For twenty five quid, I think that this is all right.

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PostSubject: Re: Mario & Sonic at the Rio 2016 Olympic Games   Sun 26 Jun 2016 - 18:18

I am liking the look of this, haven't played one since the original but it does seem like they've given it a lot more overall polish than past games.

Does it have online multiplayer? Definitely suited for local play but would be nice to have that option.
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PostSubject: Re: Mario & Sonic at the Rio 2016 Olympic Games   Sun 26 Jun 2016 - 21:16

No online multiplayer, sadly, just leaderboards and challenging your friend's ghosts (OooOOoooo!!). That's a bit disappointing, seeing as Sochi 2014 has a few sports that you can play in online mutliplayer.
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PostSubject: Re: Mario & Sonic at the Rio 2016 Olympic Games   Mon 27 Jun 2016 - 6:06

The Cappuccino Kid wrote:
ZeroJones wrote:
Football? Is it like a cut-down Mario Strikers Charged?

Yeah, sort of. Did you ever play the football minigame in Super Monkey Ball 2? It reminds me of that more than Mario Strikers Charged, though the Duel mode introduces items, let's you charge your shots and takes away all of the rules. It's not as manic as Strikers though.

Thanks for that - food for thought! I don't usually go for the games where the only real value is local multiplayer because I don't have enough nearby gaming mates... we'll see.
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