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Topics tagged under dexitdidnothingwrong on GNamer Forum Topic_readTopic: Pokémon Brilliant Diamond And Shining Pearl
Balladeer

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Search in: Nintendo Switch   Topics tagged under dexitdidnothingwrong on GNamer Forum EmptySubject: Pokémon Brilliant Diamond And Shining Pearl    Topics tagged under dexitdidnothingwrong on GNamer Forum EmptyMon 15 Nov 2021 - 21:16
Blimey, what have I unleashed? (A good discussion, that's what. I remember having one quite similar to this with Buska before...) I'm just going to pick through some of the main points rather than dissect the whole shebang.

Buskalilly wrote:
stu_the_great wrote:
The new 'Mons. I actually like the vast majority of the newbies, particularly the oddball ones like Cramorant.

Was most of what I cared about!

I'm definitely with Buska here. Less so the other points he cares about most, but this is always going to be my absolute favourite thing about the series. I think it's got a pretty decent standard recipe, so long as it delivers that to potential (I don't think SwSh did quite), so... just let me make new monster friends!

Buskalilly wrote:
stu_the_great wrote:
Hop is almost literally a reskin of Hau, and even Hau sucked less than Hop.

Because they're both friendly? Hop had a really interesting arc where he is crushed by the weight of having a brother and best friend who are inescapably better than him, loses his identity, refinds it and then rediscovers himself. He was a great character!

See, I think that's what they were going for. I don't think they pulled it off at all. Maybe this is a translation thing? Even when there are subtle clues to what he's going through (his team changing entirely each time), Hop himself is written too happy. There's no obvious sign in his writing or expressions that he's actually being crushed. I think this is an area where the writing clashes with a desire to make the games kid-friendly, without realising that kids can deal with things like Bambi's mother or the bloody shoe from Roger Rabbit (ha joking, adult me couldn't deal with that shoe Sad ). So they feel they can't make Hop too sad, when that's exactly what he needs to be to carry the arc.

TL;DR Good intentions and poor execution result in a lousy character still. No way 'Hau sucked less than Hop' mind, Hau didn't even have an arc until USUM. Probably the worst main rival in the series.

Buskalilly wrote:
stu_the_great wrote:
The paltry Pokédex can be finished in a week or so...

Okay. Now you're complaining about something which was a win for me :lol:I never finished a Pokédex until now, but now I've done Let's Go, Sword and both DLCs. I like the idea of smaller, more achievable dexes which will add up to a full living Dex one day. When I'm looking down the barrel of nearl 1,000 monsters, it puts me off.

With Buska wholeheartedly on this one. I hope every new game removes half the series' monsters to keep things manageable. #DexitDidNothingWrong Also, DP does this much worse for me, with the prior-to-postgame Pokédex only having 150 monsters.

Buskalilly wrote:
stu_the_great wrote:
I just wish GF was able to "do an Anouma" and sit on a new game for 5+ years to really distill all the amazing aspects of this franchise. It and the fans deserve so much more.

And there it is. I do actually agree with you. Unfortunately, Pokémon is a snowball that has grown way out of control compared to the little team that made it. Delaying the next generation means delaying a season of anime, a rollout of merch, a set of trading cards, the next three cinema releases, merchandise, cross-media appearances . . .
That said, the way they've rejigged the anime and movies, and the way they're trying different things like Legends and outsourcing BDSP makes me think they are trying to find a way to expand the breathing room around the next main game. Fingers crossed.

Yep, agreed with all of this, including my hopes that Legends will be the special thing the fans deserve.

Buskalilly wrote:
Muss wrote:
No fun dungeons.

They were never fun!

They should be though. Dungeons are good pacing and SwSh really showed this! The story path felt like you were jolting from one place to another, with next to nothing in the way of interesting routes or caves. IMO Game Freak should either get rid of them entirely and work on the routes, or strive to make dungeons more interesting by adding multiple layers, puzzles, visual wow factors, and bosses at the end.


In short: I agree with parts of all three of you, and it would be boring if we all thought the same things, but BDSP is going to be a shiter and that's objective fact. Very Happy
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